OSG
3.4.0
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#include <string>
#include <osg/Node>
#include <osg/Image>
#include <osg/ArgumentParser>
#include <osgDB/Export>
#include <osgDB/Registry>
Go to the source code of this file.
Namespaces | |
osgDB | |
Functions | |
OSGDB_EXPORT osg::Object * | osgDB::readObjectFile (const std::string &filename, const Options *options) |
osg::Object * | osgDB::readObjectFile (const std::string &filename) |
template<typename T > | |
T * | osgDB::readFile (const std::string &filename, const Options *options) |
template<typename T > | |
T * | osgDB::readFile (const std::string &filename) |
OSGDB_EXPORT osg::Image * | osgDB::readImageFile (const std::string &filename, const Options *options) |
osg::Image * | osgDB::readImageFile (const std::string &filename) |
OSGDB_EXPORT osg::HeightField * | osgDB::readHeightFieldFile (const std::string &filename, const Options *options) |
osg::HeightField * | osgDB::readHeightFieldFile (const std::string &filename) |
OSGDB_EXPORT osg::Node * | osgDB::readNodeFile (const std::string &filename, const Options *options) |
osg::Node * | osgDB::readNodeFile (const std::string &filename) |
OSGDB_EXPORT osg::Node * | osgDB::readNodeFiles (std::vector< std::string > &fileList, const Options *options) |
osg::Node * | osgDB::readNodeFiles (std::vector< std::string > &fileList) |
OSGDB_EXPORT osg::Node * | osgDB::readNodeFiles (osg::ArgumentParser &parser, const Options *options) |
osg::Node * | osgDB::readNodeFiles (osg::ArgumentParser &parser) |
OSGDB_EXPORT osg::Shader * | osgDB::readShaderFile (const std::string &filename, const Options *options) |
osg::Shader * | osgDB::readShaderFile (const std::string &filename) |
osg::Shader * | osgDB::readShaderFile (osg::Shader::Type type, const std::string &filename, const Options *options) |
osg::Shader * | osgDB::readShaderFile (osg::Shader::Type type, const std::string &filename) |
osg::Shader * | osgDB::readShaderFileWithFallback (osg::Shader::Type type, const std::string &filename, const Options *options, const char *fallback) |
osg::Shader * | osgDB::readShaderFileWithFallback (osg::Shader::Type type, const std::string &filename, const char *fallback) |
OSGDB_EXPORT osg::Script * | osgDB::readScriptFile (const std::string &filename, const Options *options) |
osg::Script * | osgDB::readScriptFile (const std::string &filename) |
OSGDB_EXPORT osg::ref_ptr < osg::Object > | osgDB::readRefObjectFile (const std::string &filename, const Options *options) |
osg::ref_ptr< osg::Object > | osgDB::readRefObjectFile (const std::string &filename) |
OSGDB_EXPORT osg::ref_ptr < osg::Image > | osgDB::readRefImageFile (const std::string &filename, const Options *options) |
osg::ref_ptr< osg::Image > | osgDB::readRefImageFile (const std::string &filename) |
OSGDB_EXPORT osg::ref_ptr < osg::HeightField > | osgDB::readRefHeightFieldFile (const std::string &filename, const Options *options) |
osg::ref_ptr< osg::HeightField > | osgDB::readRefHeightFieldFile (const std::string &filename) |
OSGDB_EXPORT osg::ref_ptr < osg::Node > | osgDB::readRefNodeFile (const std::string &filename, const Options *options) |
osg::ref_ptr< osg::Node > | osgDB::readRefNodeFile (const std::string &filename) |
OSGDB_EXPORT osg::ref_ptr < osg::Shader > | osgDB::readRefShaderFile (const std::string &filename, const Options *options) |
osg::ref_ptr< osg::Shader > | osgDB::readRefShaderFile (const std::string &filename) |
osg::ref_ptr< osg::Shader > | osgDB::readRefShaderFile (osg::Shader::Type type, const std::string &filename, const Options *options) |
osg::ref_ptr< osg::Shader > | osgDB::readRefShaderFile (osg::Shader::Type type, const std::string &filename) |
OSGDB_EXPORT osg::ref_ptr < osg::Script > | osgDB::readRefScriptFile (const std::string &filename, const Options *options) |
osg::ref_ptr< osg::Script > | osgDB::readRefScriptFile (const std::string &filename) |