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PropertyManager.h File Reference
#include <osg/UserDataContainer>
#include <osg/ValueObject>
#include <osg/ImageSequence>
#include <osgGA/GUIEventHandler>
#include <osgPresentation/Export>
#include <sstream>
Include dependency graph for PropertyManager.h:

Go to the source code of this file.

Classes

class  osgPresentation::PropertyManager
 
struct  osgPresentation::PropertyReader
 
class  osgPresentation::PropertyAnimation
 
struct  osgPresentation::ImageSequenceUpdateCallback
 
struct  osgPresentation::PropertyEventCallback
 

Namespaces

 osgPresentation
 

Functions

OSGPRESENTATION_EXPORT const
osg::Object
osgPresentation::getUserObject (const osg::NodePath &nodepath, const std::string &name)
 
template<typename T >
bool osgPresentation::getUserValue (const osg::NodePath &nodepath, const std::string &name, T &value)
 
OSGPRESENTATION_EXPORT bool osgPresentation::containsPropertyReference (const std::string &str)