#include <cmath>
#include <cfloat>
#include <osg/Export>
Go to the source code of this file.
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template<typename T > |
T | osg::absolute (T v) |
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bool | osg::equivalent (float lhs, float rhs, float epsilon=1e-6) |
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bool | osg::equivalent (double lhs, double rhs, double epsilon=1e-6) |
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template<typename T > |
T | osg::minimum (T lhs, T rhs) |
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template<typename T > |
T | osg::maximum (T lhs, T rhs) |
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template<typename T > |
T | osg::clampTo (T v, T minimum, T maximum) |
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template<typename T > |
T | osg::clampAbove (T v, T minimum) |
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template<typename T > |
T | osg::clampBelow (T v, T maximum) |
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template<typename T > |
T | osg::clampBetween (T v, T minimum, T maximum) |
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template<typename T > |
T | osg::sign (T v) |
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template<typename T > |
T | osg::signOrZero (T v) |
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template<typename T > |
T | osg::square (T v) |
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template<typename T > |
T | osg::signedSquare (T v) |
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float | osg::inDegrees (float angle) |
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double | osg::inDegrees (double angle) |
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template<typename T > |
T | osg::inRadians (T angle) |
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float | osg::DegreesToRadians (float angle) |
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double | osg::DegreesToRadians (double angle) |
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float | osg::RadiansToDegrees (float angle) |
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double | osg::RadiansToDegrees (double angle) |
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float | osg::round (float v) |
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double | osg::round (double v) |
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bool | osg::isNaN (float v) |
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bool | osg::isNaN (double v) |
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template<typename T > |
float | osg::computeVolume (const T &a, const T &b, const T &c, const T &d) |
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template<typename T > |
float | osg::computeVolume (const T &f1, const T &f2, const T &f3, const T &b1, const T &b2, const T &b3) |
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OSG_EXPORT double | osg::asciiToDouble (const char *str) |
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float | osg::asciiToFloat (const char *str) |
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OSG_EXPORT double | osg::findAsciiToDouble (const char *str) |
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float | osg::findAsciiToFloat (const char *str) |
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