OSG
3.4.0
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#include <set>
#include <map>
#include <list>
#include <vector>
#include <algorithm>
#include <osg/Array>
#include <osg/Geometry>
#include <osg/ref_ptr>
#include <osgUtil/Export>
Go to the source code of this file.
Classes | |
struct | osgUtil::dereference_less |
struct | osgUtil::dereference_clear |
class | osgUtil::EdgeCollector |
struct | osgUtil::EdgeCollector::Point |
struct | osgUtil::EdgeCollector::Edge |
struct | osgUtil::EdgeCollector::Triangle |
struct | osgUtil::EdgeCollector::Edgeloop |
Namespaces | |
osgUtil | |
Shader generator framework. | |
Functions | |
template<class T > | |
bool | osgUtil::dereference_check_less (const T &lhs, const T &rhs) |