52 #ifndef __BASEIMPORTER_HH__ 
   53 #define __BASEIMPORTER_HH__ 
   63 #include <OpenMesh/Core/System/config.h> 
   64 #include <OpenMesh/Core/Geometry/VectorT.hh> 
   65 #include <OpenMesh/Core/Mesh/BaseKernel.hh> 
  104   typedef std::vector<VertexHandle> VHandles;
 
  105   virtual FaceHandle add_face(
const VHandles& _indices) = 0;
 
  111   virtual void add_face_texcoords( 
FaceHandle _fh, 
VertexHandle _vh, 
const std::vector<Vec2f>& _face_texcoords) = 0;
 
  114   virtual void add_face_texcoords( 
FaceHandle _fh, 
VertexHandle _vh, 
const std::vector<Vec3f>& _face_texcoords) = 0;
 
  117   virtual void set_face_texindex( 
FaceHandle _fh, 
int _texId ) = 0;
 
  156   virtual void request_face_texcoords2D() = 0;
 
  208   virtual void add_texture_information( 
int _id , std::string _name ) = 0;
 
  211   virtual BaseKernel* kernel() { 
return nullptr; }
 
  213   virtual bool is_triangle_mesh()
     const { 
return false; }
 
  216   virtual void reserve( 
unsigned int ,
 
  221   virtual size_t n_vertices()   
const = 0;
 
  222   virtual size_t n_faces()      
const = 0;
 
  223   virtual size_t n_edges()      
const = 0;
 
  227   virtual void prepare()  {}
 
  230   virtual void finish()  {}
 
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
 
VectorT< float, 3 > Vec3f
3-float vector
Definition: Vector11T.hh:850
 
Base class for importer modules.
Definition: BaseImporter.hh:84
 
This class provides low-level property management like adding/removing properties and access to prope...
Definition: BaseKernel.hh:98
 
Handle for a vertex entity.
Definition: Handles.hh:121
 
Handle for a halfedge entity.
Definition: Handles.hh:128
 
Handle for a edge entity.
Definition: Handles.hh:135
 
Handle for a face entity.
Definition: Handles.hh:142
 
Add status information to a base class.
Definition: Status.hh:95