51 #include <OpenMesh/Core/IO/MeshIO.hh> 
   52 #include <OpenMesh/Core/IO/Options.hh> 
   53 #include <OpenMesh/Core/Utils/GenProg.hh> 
   54 #include <OpenMesh/Core/Utils/color_cast.hh> 
   56 #include <OpenMesh/Tools/Utils/StripifierT.hh> 
   58 #include <OpenMesh/Apps/QtViewer/QGLViewerWidget.hh> 
   84       tex_mode_(GL_MODULATE),
 
   87       show_vnormals_(false),
 
   88       show_fnormals_(false),
 
   93 #if defined(OM_USE_OSG) && OM_USE_OSG 
  108   bool set_texture( QImage& _texsrc );
 
  110   void enable_strips();
 
  111   void disable_strips();  
 
  114   Mesh& mesh() { 
return mesh_; }
 
  115   const Mesh& mesh()
 const { 
return mesh_; }
 
  120   virtual void draw_scene(
const std::string& _draw_mode) 
override;
 
  128   void glVertex( 
const typename Mesh::VertexHandle _vh )
 
  129   { glVertex3fv( &mesh_.point( _vh )[0] ); }
 
  131   void glVertex( 
const typename Mesh::Point& _p )
 
  132   { glVertex3fv( &_p[0] ); }
 
  134   void glNormal( 
const typename Mesh::VertexHandle _vh )
 
  135   { glNormal3fv( &mesh_.normal( _vh )[0] ); }
 
  137   void glTexCoord( 
const typename Mesh::VertexHandle _vh )
 
  138   { glTexCoord2fv( &mesh_.texcoord(_vh)[0] ); }
 
  140   void glColor( 
const typename Mesh::VertexHandle _vh )
 
  141   { glColor3ubv( &mesh_.color(_vh)[0] ); }
 
  145   void glNormal( 
const typename Mesh::FaceHandle _fh )
 
  146   { glNormal3fv( &mesh_.normal( _fh )[0] ); }
 
  148   void glColor( 
const typename Mesh::FaceHandle _fh )
 
  149   { glColor3ubv( &mesh_.color(_fh)[0] ); }
 
  151   void glMaterial( 
const typename Mesh::FaceHandle _fh, 
 
  152                    int _f=GL_FRONT_AND_BACK, 
int _m=GL_DIFFUSE )
 
  154     OpenMesh::Vec3f c=OpenMesh::color_cast<OpenMesh::Vec3f>(mesh_.color(_fh));
 
  157     glMaterialfv(_f, _m, &m[0]); 
 
  163   void compute_strips(
void)
 
  174   virtual void keyPressEvent( QKeyEvent* _event) 
override;
 
  184   MyStripifier           strips_;
 
  194 #if defined(OM_INCLUDE_TEMPLATES) 
  195 #  define OPENMESH_MESHVIEWERWIDGET_TEMPLATES 
  196 #  include "MeshViewerWidgetT_impl.hh" 
This file provides some macros containing attribute usage.
 
Definition: MeshViewerWidgetT.hh:71
 
MeshViewerWidgetT(QWidget *_parent=0)
default constructor
Definition: MeshViewerWidgetT.hh:80
 
virtual bool open_texture(const char *_filename)
load texture
Definition: MeshViewerWidgetT_impl.hh:203
 
virtual bool open_mesh(const char *_filename, OpenMesh::IO::Options _opt)
open mesh
Definition: MeshViewerWidgetT_impl.hh:75
 
virtual void draw_scene(const std::string &_draw_mode) override
inherited drawing method
Definition: MeshViewerWidgetT_impl.hh:569
 
virtual void draw_openmesh(const std::string &_drawmode)
draw the mesh
Definition: MeshViewerWidgetT_impl.hh:281
 
~MeshViewerWidgetT()
destructor
Definition: MeshViewerWidgetT.hh:99
 
Definition: QGLViewerWidget.hh:73
 
QAction * add_draw_mode(const std::string &_s)
add draw mode to popup menu, and return the QAction created
Definition: QGLViewerWidget.cc:650
 
Set options for reader/writer modules.
Definition: Options.hh:91
 
This class decomposes a triangle mesh into several triangle strips.
Definition: StripifierT.hh:80
 
void clear()
delete all strips
Definition: StripifierT.hh:100
 
size_t stripify()
Compute triangle strips, returns number of strips.
Definition: StripifierT_impl.hh:82