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    Open CASCADE Technology 7.8.2.dev
    
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#include <Graphic3d_Vec.hxx>#include <Quantity_ColorRGBA.hxx>#include <RWGltf_GltfAlphaMode.hxx>#include <Standard_Transient.hxx>#include <TCollection_AsciiString.hxx>Data Structures | |
| class | RWGltf_MaterialMetallicRoughness | 
| glTF 2.0 format PBR material definition.  More... | |