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Open CASCADE Technology 7.8.2.dev
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#include <Graphic3d_BufferType.hxx>#include <Graphic3d_PresentationAttributes.hxx>#include <OpenGl_Aspects.hxx>#include <OpenGl_Vec.hxx>Data Structures | |
| class | OpenGl_Workspace |
| Rendering workspace. Provides methods to render primitives and maintain GL state. More... | |