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    Open CASCADE Technology 7.8.2.dev
    
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#include <OpenGl_Font.hxx>#include <OpenGl_VertexBuffer.hxx>#include <OpenGl_VertexBufferEditor.hxx>#include <OpenGl_Vec.hxx>#include <NCollection_Vector.hxx>#include <NCollection_Handle.hxx>Data Structures | |
| class | OpenGl_TextBuilder | 
| This class generates primitive array required for rendering textured text using OpenGl_Font instance.  More... | |