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    Open CASCADE Technology 7.8.2.dev
    
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#include <OpenGl_GlFunctions.hxx>Data Structures | |
| struct | OpenGl_ArbSamplerObject | 
| Provide Sampler Object functionality (texture parameters stored independently from texture itself). Available since OpenGL 3.3+ (GL_ARB_sampler_objects extension) and OpenGL ES 3.0+.  More... | |