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    Open CASCADE Technology 7.8.2.dev
    
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Data Structures | |
| class | Graphic3d_TextureSet | 
| Class holding array of textures to be mapped as a set. Textures should be defined in ascending order of texture units within the set.  More... | |
| class | Graphic3d_TextureSet::Iterator | 
| Class for iterating texture set.  More... | |