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    Open CASCADE Technology 7.8.2.dev
    
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#include <Image_PixMap.hxx>#include <Graphic3d_BSDF.hxx>#include <Graphic3d_Vec2.hxx>#include <Graphic3d_Vec3.hxx>#include <Quantity_Color.hxx>Data Structures | |
| class | Graphic3d_PBRMaterial | 
| Class implementing Metallic-Roughness physically based material definition.  More... | |