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    Open CASCADE Technology 7.8.2.dev
    
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#include <Standard.hxx>#include <Standard_Type.hxx>#include <math_Vector.hxx>#include <Blend_Point.hxx>#include <gp_Pnt.hxx>#include <Approx_SweepFunction.hxx>#include <TColgp_Array1OfPnt.hxx>#include <TColgp_Array1OfPnt2d.hxx>#include <TColStd_Array1OfReal.hxx>#include <TColgp_Array1OfVec.hxx>#include <TColgp_Array1OfVec2d.hxx>#include <Standard_Integer.hxx>#include <TColStd_Array1OfInteger.hxx>#include <GeomAbs_Shape.hxx>Data Structures | |
| class | BRepBlend_AppFuncRoot | 
| Function to approximate by AppSurface.  More... | |